Week 6A : Microsite, SketchUp & Project 2A progression

12.02.18  - 18. 02. 18
Jason Ong Ngie Min (0324104) 
Microsite, SketchUp & Project 2A progression 

Lecture 

The class starts with a lecture that is relating to microsite which are the principles and rules of designing a microsite. He introduced us about Information Architecture (IA),  Sitemaps (flowcharts), Wireframes, etc.  


Example of Information Architecture diagram 



Example of Sitemap (flowchart) 

Example of researched wireframes 

The lecture is then continued with a video that is mentioning about the website design and it's development process.



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SketchUp

We were introduced by the lecturer which is SketchUp and had some short tutorials regarding this software,. The reason because we are to use this software to create a mock of an on-ground activation that is relating to Project 2B. Basic tools and techniques were taught in order for us to work on SketchUp with ease. 

Exported image from SketchUp (2D version)


Finished work after transferring the file to Photoshop


With the use of SketchUp, we were able to control the preferred perspective when it's rendered into JPEG. Furthermore, we were asked by the lecturer to download some ready-made models from 3D Warehouse which saves up our time from constructing it from scratch.Scaling, editing and many more were thought as well as the adjustment of shadows to make it look a little more believable.  


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Project 2A progression 

As this is a group project, we consulted with the lecturer in order for us to proceed further with the work and Agustin, Kah Yee and I represented our group since a few of them were back hometown earlier for Chinese New Year's celebration. 


Feedback 
Have a purpose and goals that is primarily for the microsite, not the game. Try align the purpose and goals with the game itself since they are into the environment preservation side since the purposed purpose and goals seemed too versatile, making it applicable for most games. 



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